iOS Games Weekly Roundup: Grand Theft Auto III and Professor Layton on iOS, Fruit Ninja developers open new office

On October 19, 2011, in Industry News, by Andrew Groen

It’s been an enormous month for major studios bringing major game series to iOS. First we got a port-over of the Nintendo DS’s favorite, Scribblenauts, and then Burnout Crash was announced. We also caught wind of a couple of other high-profile st…

GameTime: Unexplainable Awesomeness

On October 13, 2011, in Industry News, by Nic Vargus

The last few weeks in the App Store has been very good to gamers. First KATAMARI Amore released (for free), then Psychonauts released in the Mac App Store (coming next week’s GameTime–probably) then Burnout and Scribblenauts came out for iOS. This wee…

iOS Games Weekly Roundup: Scribblenauts and Burnout on iOS, Machinarium Developers Announce New Point-and-Click Title

On October 13, 2011, in Industry News, by Andrew Groen

Hello and welcome to the very first installment of Mac|Life’s new iOS gaming column! Every week we’re going to be breaking down the most exciting upcoming new projects in the iOS gaming world, and giving you a sneak peak at what’s worth getting e…

Nintendo Still Staunchly Refuses to Develop Mobile Games

On September 15, 2011, in Industry News, by Andrew Groen

According to an article translated from the Japanese newspaper Nikkei, Nintendo President Satoru Iwata has reaffirmed his position that mobile phone game development would be bad for Nintendo in the long run.Nintendo has been under pressure from invest…

Sonic and Sega All-Stars Racing Arrives in App Store Tomorrow

On June 22, 2011, in Industry News, by Andrew Groen

 All things considered there aren’t nearly enough arcade kart racing games on iOS. We’ve got more than our share of simulation racers like Real Racing, but when it comes to lighter, less serious fare we pretty much have to get by on Shrek Kart. Wh…

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